IBC2018 Presentation



암스테르담에서 개최하는 IBC 2018 행사는 세계에서 가장 영향력 있는 미디어, 엔터테인먼트 & 테크놀로지 쇼입니다.

이번 IBC 2018에 MAXON이 부스참가를 하여 프리젠테이션을 진행합니다.

9월 14일부터 18일 4일간 진행되는 프리젠테이션은 C4dlive.com 사이트에서 생방송으로 보실 수 있고, 이후에 다시보기도 제공될 것으로 보여집니다.

전세계의 유명한 Cinema 4D 유저들 19명이 이번에 발표를 진행하니 Cinema 4D를 사용하는 유저분들의 많은 참여 바랍니다.

참고로 CEST 오전 10시는 한국시간으로는 오후 5시입니다.

프리젠테이션 스케쥴은 다음과 같습니다

Friday September 14th

11:00am”What‘s New in Cinema 4D Release 20″ with Glenn Frey – MAXON

12:00pm”Looney Shaders” with Neil Stubbings – Director/Designer/Animator

1:00pm”Future of Education in Concept Design” with Darek Zabrocki – CEO Focal Point Schoo

l2:00pm”The Making Of of “Influencers”” with Matthias Winckelmann – foam Studio

3:00pm”3D Content Mapping for Immersive Environments” with Lanz Short – Green Hippo

4:00pm”CG Pipeline around Cinema 4D and Popular Plug-ins” with Lars Scholten – CyBear

5:00pm”Launch Products with Cinema 4D and Redshift” with Barton Damer – Already Been Chewed

Saturday September 15th

10:00am”Future of Concept Design” with Darek Zabrocki – CEO Focal Point School

11:00am”What‘s New in Cinema 4D Release 20″ with Glenn Frey – MAXON

12:00pm”The Making Of of “Influencers”” with Matthias Winckelmann – foam Studio

1:00pm”Looney Shaders” with Neil Stubbings – Director/Designer/Animator

2:00pm”Design-Direction for Feature Film, TVC and Online with Cinema 4D” with Matthias Zabiegly – Aixsponza

3:00pm”Design and Animation for Tropfest and Other Projects” with Tobias Alt and Sebastian Schmidt – Ubereck

4:00pm”X-Particles: Harnessing the Power of Real World Physics in an Artist-Friendly Way” with Bob Walmsley – Insydium

5:00pm”VR and AR Workflows with Cinema 4D and Ventuz” with Dennis Dworak – Ventuz

Sunday September 16th

10:00am”3D Content Mapping for Immersive Environments” with Lanz Short – Green Hippo

11:00am”Design-Direction for Feature Film, TVC and Online with Cinema 4D” with Matthias Zabiegly – Aixsponza

12:00pm”Design and Animation for Tropfest and Other Projects” with Tobias Alt and Sebastian Schmidt – Ubereck

1:00pm”X-Particles: Harnessing the Power of Real World Physics in an Artist-Friendly Way” with Bob Walmsley – Insydium

2:00pm”Re-imagining the Milano: Futuristic Avionics in Space” with Nick Lyons – Territory Studio

3:00pm”Cinema 4D MoGraph: Motion Graphics Made Easy” with Jonas Pilz – MAXON

4:00pm”Photorealistic Animations in Cinema 4D” with Dušan Vukčevič – Vudumotion

5:00pm”CG Pipeline around Cinema 4D and Popular Plug-ins” with Lars Scholten – CyBear

Monday September 17th

10:00am”Photorealistic Animations in Cinema 4D” with Dušan Vukčevič – Vudumotion

11:00am”Cinema 4D MoGraph: Motion Graphics Made Easy” with Jonas Pilz – MAXON

12:00pm”Don’t Feed These Animals and Other Projects” with Guilherme Afonso and Miguel Madaíl – Nebula Studios

1:00pm”Re-Imagining the Milano: Futuristic Avionics in Space” with Nick Lyons – Territory Studio

2:00pm”Visual Effects and Motion Graphics with After Effects and Cinema 4D” with Robert Hranitzky

3:00pm”Launch Products with Cinema 4D and Redshift” with Barton Damer – Already Been Chewed

4:00pm”Experimental Workflows for Concept Art and Illustration” with Leon Tukker

5:00pm”Reverse Engineering Automotive Using MoGraph and 360° Animation Design Workflows” with Daniel Tegeland – Brickland

Tuesday September 18th

10:00am”Visual Effects and Motion Graphics with After Effects and Cinema 4D” with Robert Hranitzky

11:00am”Don’t Feed These Animals and Other Projects” with Guilherme Afonso and Miguel Madaíl – Nebula Studios

12:00pm”Reverse Engineering Automotive Using MoGraph and 360° Animation Design Workflows” with Daniel Tegeland – Brickland

1:00pm”Digital Painting with Cinema 4D” with Elise Tak

2:00pm”Experimental Workflows for Concept Art and Illustration” with Leon Tukker

3:00pm”Cinema 4D MoGraph: Motion Graphics Made Easy” with Jonas Pilz – MAXON

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